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Cover Story : Social Works

Games, networks and blogs are part of IBM Software Group's strategy

February 2010 By Heather Fletcher
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A pounding beat communicates urgency. Avatars explain After Inc.'s problems. Those watching the trailer for IBM's business process management game learn they alone can provide the solutions that will save this mythical company.

INNOV8 2.0 is one way IBM is educating customers about its products. And the simulation was the No. 1 lead generation asset for its WebSphere software brand in 2009, says Sandy Carter, Vice President, IBM Software Group Business Partners. Introducing this game into the marketing mix is one of the moves the Armonk, N.Y.-based software giant is making in its plan to master the social marketing space.

Carter says her niche within Big Blue, the IBM Software Group, has a few core tenets in its social media strategy: "First of all … we don't keep social media separate. Our social media is integrated into our overall marketing campaigns; it's integrated into our overall strategic initiatives [corporate social responsibility, branding, customer service and support, etc.]. … And then what we do is we dial up or dial down based on what our goals are. So we're very much goal-driven, very much focused in on what we're trying to accomplish, vs. … companies who say, 'Oh, my competitor has a Facebook page. Let's do that.'"

In other words, social media is about more than marketing. Instead of using social media as a tactic, the IBM Software Group considers the channel an avenue of learning, sharing and collaborating. The result is still marketing success, but the route to it is fundamentally changed by this philosophy.

"What is the value of a relationship? And can we get close to that?" Carter asks. "Because I believe that today, customers and companies are measuring social media on return on investment, and I think that will stay. But I think the best practice companies will begin to measure this engagement, this loyalty, this connection with the customer, and that will actually be the measure that leapfrogs this return on investment focus that we have today."

Tearing Down Walls
INNOV8 illustrates an area in which IBM Software Group is a social media marketing leader, Carter says. But it's not the only game in town for IBM.

Before the simulation ever became a reality, she set up virtual collaboration with her service-oriented architecture (SOA) team, dubbed it the Social Media Council and set out to break down silos. After breaking down the walls between colleagues, IBM Software Group could learn how to do the same with its customers and partners.

 

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COMMENTS

Most Recent Comments:
John Lane - Posted on February 01, 2010
I work for CENTERLINE — the agency that worked with IBM to concept, design and produce the INN0V8 game and the trailer that Sandy refers to in this article. And I want to pass along both because seeing and playing is the best way to see the impact an experience like this can have: http://ibm.com/innov8

According to the Ewing Marion Kauffman Foundation, learning by doing — as in Serious Games — can improve information retention by 108%. Further, considering the average game player is 35 years old (the current business leaders) and Gen Y (the future business leaders) have grown up gaming, you can see how this type of marketing will continue to gain momentum. You can learn more here: http://cdurl.net/?u=seriousgames